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This a wonderfully immersive tactical experience, allowing you to play as one bad-ass sam fisher, stealthing his way through levels. Each level (usually) has multiple routes for you to take, allowing you to play to your strengths, choosing to be stealthy and take as many hand-to-hand kills as possible, snipe your enemies from a distance, confuse and explode them with your array of gadgets, or whip out your big guns and blast them all away. The objectives are always set out clearly and are quite clever in their execution. The interrogation sequences add a little much-needed sadism to an otherwise controlled game. The co-op is worthy of a game of it's own, taking the core mechanics of the game and expanding on them to create interesting and fantastically fun missions to be approached with another gamer, allowing for some excellent "woah!" moments. A game that should be played, alone or with a friend.
Game Traits applied to Tom Clancy's Splinter Cell: Conviction (X360) by Athalis